Abilities
Abilities
Damage, cadence, range, effects, and scaling for every player ability.
Ability Catalog

Projectile Shot
Unlock auto-firing projectiles that track the nearest enemy
Damage per projectile: 9Fires every: 0.4sRange: 900

Nova
Unlock a point-blank shockwave that damages enemies and makes boss targets briefly vulnerable
Shockwave damage: 27Fires every: 3.4sRadius: 175

Phase Mine
Unlock rear-dropped mines that arm, drift toward nearby enemies, and detonate
Explosion damage: 38Drops every: 2.4sExplosion radius: 155

Shadow Echo
Umbra's signature ability: delayed void echoes mark enemy clusters and erupt after a short fuse
Detonation damage: 34Fires every: 1.4sDetonation delay: 0.78s

Shadow Rift
Umbra's signature ability: telegraphed shadow lanes tear through clustered enemies
Rift damage: 46Fires every: 3.2sWarning time: 0.58s

Solar Lance
Dawn's signature ability: a precise auto-targeted radiant beam
Damage per tick: 24Fires every: 1.8sTick interval: 0.1s

Cross Sweep
Dawn's signature ability: lingering radiant lanes rotate across enemy clusters
Damage per tick: 21Fires every: 4.8sTick interval: 0.2s

Radiant Burst
Dawn's signature ability: a sustained forward cone of light fired from the last movement direction
Damage per tick: 22Fires every: 5.9sTick interval: 0.1s

Saber Lance
Unlock a short forward energy blade that rapidly pulses damage and applies exposed in your last move direction
Damage per pulse: 9.2Pulse interval: 0.044sReach: 100

Chain Lightning
Unlock a smart lightning burst that starts at the nearest enemy and jumps through clustered foes
Damage per hit: 21Fires every: 1.6sMaximum jumps: 9

Orbital
Unlock orbiting energy spheres that passively damage nearby enemies
Damage per hit: 9.5Hit interval: 0.2sStarting orbiters: 3

Life Tendrils
Reina's signature ability: life-draining tendrils that leech health from nearby enemies
Damage per tick: 9Tick interval: 0.25sRange: 225

Tether Beam
Unlock a locking energy beam that latches onto nearby targets and ramps damage over time
Starting damage per tick: 13Tick interval: 0.25sBeam duration: 7.5s

Pulse Strike
Unlock a charged beam that seeks dense enemy clusters and detonates on impact
Beam damage: 75Explosion damage: 130Fires every: 3s

Singularity Field
Unlock a player-centered gravity well that pulls nearby enemies inward while dealing damage over time; it also fires low-damage radiation beams at distant bosses and targets when the field is empty
Damage per tick: 7.2Tick interval: 0.2sCreates a field every: 5s

Ultimate
Call down a targeted meteor barrage across an enemy cluster.
Damage per meteor: 80Maximum charges: 3Meteors per use: 15